using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class Hand : MonoBehaviour {
	
	// Properties
	//
	
	
	public static int HandMaxSize = 6;
	
	public List<Card> Cards;
	
	public Player Owner;
	
	
	// Method
	//
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	
	
}
